![]() Then press and hold the Power button for 10 seconds. If the re-pairing process does not work, connect the tracker to your computer using the supplied USBcable, and Fix this by turning off all currently paired trackers, and then one by one (plug in first dongle, pair tracker, plug in second etc.) pairing them again through the steps provided here. ![]() This happens if you have two trackers paired to one dongle. Once you've paired all 3 successfully, you may plug the cradles+dongles back into the hub. Plug the dongle and cradle directly into a USB port instead of a hub. This confuses steamVR in the pairing process and may cause a myriad of issues. Make sure when initially pairing, you are not using any USB hubs. The basestations will NOT show up on steamVR until a tracker is paired, turned on, and tracking in your play area Once the light at the top of the basestations turns green you should be ready to continue with the steps.If it still is not turning on, restart SteamVR to ensure the channel changes applied. Short click the button a few times to make sure, and then confirm on SteamVR the channel has changed by hovering over the basestation icon. If one of your basestations is greyed out or will not appear alongside the other basestation, look for the pinhole on the back of the basestation, and press into it with a paperclip or pen tip, gently pressing until you feel the button click. You can check what channel a basestation is on by hovering over it in SteamVR. 2.0 BASESTATIONS (Rounded front) - The two basestations need to be on separate channels.Do this by pressing the button on the back to cycle through the channels. 1.0 BASESTATIONS (Square shaped) - Change the channel (letter on the front) on one basestation to b and the other to c.Plug your basestations into the wall ( NOTE: Basestations do NOT need to be plugged into your PC, only the wall).Position your basestations in opposing corners of your room, placed above your head tilted down, making sure they can still see eachother (ceiling fan etc may cause problems without a sync cable).Oculus Rift S with 2 1.Preface: The basestations do not need to connect to your computer in any way (usb/bluetooth) for normal functionality, they simply need to be plugged into the wall and configured as below I would really like someone to help me with this, and would much appreciate any help you can offer. I need a solution to make this functional because a play space mover is much required in full body to so I can calibrate the avatar well and move around so I'm not floating everywhere. I don't understand why it doesn't work for me even though I got the same setting as someone else and it works. I have tried talking to people who use full body and they have not been able to help me, I have tried many things to try fix this like uninstalling everything, and reinstalling but nothing has seemed to work. Lets say I make my right hand drag to the A button (or use a community default that has A button set to that) all that will happen in vrchat is my avatar will jump and I will not be able to move my avatar up or down like I should. The current issue I'm getting is whatever I do to the binding nothing will work it will just use default binding from vrchat. So the problem is that I try to change my key binding for advanced setting so I can move my avatar in vrchat up down left right when using full body. I have followed many guides and tutorials that take me to the same location and it just ends up not working at all. It known as play space mover and for some strange reason it doesn't work for me. I currently having a problem with my binding as I'm trying to make myself be able to move in games like vrchat.
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